# Traits

{% hint style="info" %}
Each trait passively enhances the overall functionality of various aspects of your kingdom (globally).
{% endhint %}



<table><thead><tr><th width="187">TRAIT</th><th data-type="rating" data-max="3">Level 0</th><th data-type="rating" data-max="3">Level 1</th><th data-type="rating" data-max="3">Level 2</th><th data-type="rating" data-max="3">Level 3</th></tr></thead><tbody><tr><td>Summoning Rift<br>(attack Bonus)</td><td>null</td><td>1</td><td>2</td><td>3</td></tr><tr><td>Wall <br>(defence bonus)</td><td>null</td><td>1</td><td>2</td><td>3</td></tr><tr><td>Portal<br>(speed bonus)</td><td>null</td><td>1</td><td>2</td><td>3</td></tr><tr><td>Mine<br>(mining bonus)</td><td>null</td><td>1</td><td>2</td><td>3</td></tr></tbody></table>

Mage Tower (spell cost) is an exception, as it has only one level.
